Hello There, Guest! Register

New World Sugestion
#3
(16-02-2016, 23:08)xiko22 Wrote: Settings
Game speed 4
Unit speed 0.5
Ability to demolish buildings Active
Morale inactive
Farm rule Inactive
Basic defense 20
Milliseconds Active
Fake limit Inactive
Research system Simplified research
Church inactive
Achievements Active(server don't have)
Growing barbarian villages Active (up to 3000 points)
Bonus villages Enhanced bonus villages
Time frame for cancelling attacks 7 Minutes
Time frame for cancelling trades 5 Minutes
Night bonus inactive
Protection for beginners 2 Days
max. ratio of attackers : defenders inactive
Flags Disabled (server dont have)

Units
Archers inactive
Scout system The scout can scout troops, buildings, resources and scout foreign units
Paladin Active, items can be found. (Server dont have)
Militia Enabled
Nobleman
Increased prices for noblemen: Gold coins
Max noblemen distance 100 Fields
Loyalty decrease per nobleman attack 25-37
Loyalty increase per hour 6
Configuration
Tribe member limit 15
Account sitting Desactivated
Free trade Without restrictions
Select a direction Active
Victory requirements After 62 days, one tribe must hold at least 75% of the villages.

Starter Settings:

  Village Headquarters 1
  Barracks 0
  Stable 0
  Workshop 0
  Academy 0
  Smithy 0
  Rally point 1
  Market 0
  Timber camp 6
  Clay pit 6
  Iron mine 6
  Farm 1
  Warehouse 1
  Hiding place 1
  Wall 0

Is it possible to test?

Milliseconds Active
  • The system must require a full rewrite to activate miliseconds. on ToDO list!
Fake limit Inactive
  • Not implemented, still thinking about adding it.
Achievements Active(server don't have)
  • Implemented but not fully tested, not comming in the near future.
Flags Disabled (server dont have)
  • Not implemented, I personally thing is a dumb ideea.. No flag gives you extra powers. Is like I have a flag that gives me 10000% more intelligence, and if I lose it I am stupid :)).
Paladin Active, items can be found. (Server dont have)
  • Implemented, require few more testings, not working as I expected.
Militia Enabled
  • I have a better ideea than militia, but requires some implementation ToDO!
Max noblemen distance 100 Fields
  • For the moment there is no limit, but I will limit units during traveling. 
Account sitting Desactivated 
  • Always was deactivated due to a major issue. Might give it a chance when I'm done reading OT(Optimisation Tehniques)
Reply


Messages In This Thread
New World Sugestion - by xiko22 - 16-02-2016, 23:08
RE: New World Sugestion - by RUDE - 17-02-2016, 15:50
RE: New World Sugestion - by Savage - 17-02-2016, 21:34
RE: New World Sugestion - by xiko22 - 20-02-2016, 00:42
RE: New World Sugestion - by dewittejager - 27-03-2016, 03:05

Possibly Related Threads...
Thread Author Replies Views Last Post
   [Completed]  World 3 Lord DciBelia 0 1,431 12-02-2019, 18:03
Last Post: Lord DciBelia
   [Completed]  World Castle Lord DciBelia 0 2,209 20-09-2018, 15:18
Last Post: Lord DciBelia
   [Completed]  World 2 Lord DciBelia 0 2,755 10-04-2018, 14:21
Last Post: Lord DciBelia
   [Completed]  World 4 Lord DciBelia 0 3,247 27-02-2018, 14:54
Last Post: Lord DciBelia
   [Completed]  World Beta Lord DciBelia 0 4,535 27-02-2018, 14:46
Last Post: Lord DciBelia
  new world dscholes 1 4,160 21-05-2017, 23:18
Last Post: Chase
  new world swoney 3 6,826 21-05-2017, 23:03
Last Post: Chase
  x400 world glitch iHeavenly 1 4,039 10-05-2017, 18:57
Last Post: adibu012
  world 2 dead dscholes 0 3,050 05-03-2017, 15:07
Last Post: dscholes
  world 2 dscholes 2 6,483 15-02-2017, 18:22
Last Post: DSchade

Forum Jump:


Users browsing this thread: 3 Guest(s)
Current time: 21-11-2024, 20:54